Reynolds, C. W. (1987). Flocks, Herds and Schools: A Distributed Behavioral Model. Proceedings of the 14th Annual Conference on Computer Graphics and Interactive Techniques, 25–34. https://doi.org/10.1145/37401.37406
Virginia Anderson, L. J. (1997). Systems Thining Basics, From Concepts to Causal Loops. Pegasus Communications, Inc.
Argyris, C. ( 1991 ). Teaching Smart People How to Learn. Harvard Business Review .
Argyris, C. (2010). Organizational Traps Leadership, Culture, Organizational Design. Oxford University Press.
Austin, R. D. (2013). Measuring and Managing Performance in Organizations. Addison-Wesley Professional.
Bahcall, S. (2019). Loonshots: how to nurture the crazy ideas that win wars, cure diseases, and transform industries. St. Martins Press.
Beck, K. (1999). Extreme programming explained. Addison-Wesley.
Benner, P. (2001). From novice to expert: excellence and power in clinical nursing. Prentice Hall Health.
Bogsnes, B. (2016). Implementing Beyond Budgeting, Unlocking the Performance Potential, 2nd Ed. Wiley.
Boyd, J. R. (1976). Destruction and Creation. U.S. Army Command and General Staff College.
Brooks, F. (2018). The Mythical Man-Month, Essays on Software Engineering, Anniversary Edition. Addison-Wesley.
Brown, B. (2018). Dare to lead: brave work, tough conversations, whole hearts. Random House.
Buckingham, M., & Goodall, A. (2019). Nine lies about work: a freethinking leaders guide to the realworld. Harvard Business Review Press.
Clear, J. (2018). Atomic habits: an easy & proven way to build good habits & break bad ones. Avery, an imprint of Penguin Random House.
Csikszentmihalyi, M. (1991). Flow: the psychology of optimal experience. Harper Perennial.
Deming, W. E. (1994). The New Economics for Industry, Government, Education. Massachusetts Institute of Technology.
Denning, S. (2018). The Age of Agile, How Smart Companies Are Transforming the Way Work Gets Done. AMACOM.
Derby, E. ( 2015 ). Managing Complexity: Creating Leaders at All Levels. Cutter IT Journal , 28 (6).
Dweck, C. S. (2016). Mindset: the new psychology of success. Ballantine Books.
Edmondson, A. (2019). the fearless organization: Creating Psychological Safety in the Workplace for Learning, Innovation, and Growth. John Wiley & Sons, Inc.
Forsgren, N., Humble, J., & Kim, G. (2018). Accelerate: The science of lean software and devops: building and scaling. IT Revolution.
Fowler, M. (2017). bliki: ContinuousIntegrationCertification. In martinfowler.com. https://martinfowler.com/bliki/ContinuousIntegrationCertification.html
Ghadi, M., Fernando, M., & Caputi, P. (2010). Transformational Leadership, workplace engagement and the meadiating influence of meaningful work: Building a conceptual framework. In ro.uow.edu.au. https://ro.uow.edu.au/cgi/viewcontent.cgi?referer=https://scholar.google.com/&httpsredir=1&article=3253&context=hbspapers
Gharajedaghi, J. (1999). SYSTEMS THINKING: Managing Chaos and Complexity. Butterworth Heinemann.
No One Agrees How to Define CI or CD. In GoCD Blog. https://blog.snap-ci.com/blog/2016/07/26/continuous-delivery-integration-devops-research/
Hackman, J. R. (2011). Collaborative Intelligence, Using Teams to Solve Hard Problems. Berrett-Koehler Publishers, Inc.
Hawkins, J., & Blakeslee, S. (2004). ON INTELLIGENCE: How a new Understanding of the Brain Will Lead to the Creation of Truly Intelligent Machines. Henry Holt and Company, LLC.
Hess, E. D. (2014). LEARN OR DIE: Using Science to Build a Leading-Edge Learning Organization. Columbia University Press.
Hunt, A. (2008). Pragmatic thinking and learning: refactor your wetware. Pragmatic Bookshelf.
Hunt, A., & Thomas, D. (1999). The pragmatic programmer: from journeyman to master. Addison-Wesley.
Thomas, D., & Hunt, A. (2020). The pragmatic programmer: your journey to mastery. Addison-Wesley.
Jones, G. R., George, J. M., & Jones, G. R. (1998). The Experience and Evolution of Trust: Implications for Cooperation and Teamwork. In Academy of Management Review. Academy of Management Review. https://journals.aom.org/doi/abs/10.5465/amr.1998.926625
McCullough, D. (1983). The Great Bridge: The Epic Story of the Building of the Brooklyn Bridge. Simon & Schuster.
Pearl, M. (2018). Code with the wisdom of the crowd get better together with Mob Programming. The Pragmatic Bookshelf.
Page, S. E. (2012). The Hidden Factor: Why Thinking Differently is your Greatest Asset. The Great Courses.
Reynolds, C. W. (1987). Flocks, Herds and Schools: A Distributed Behavioral Model. SIGGRAPH Comput. Graph., 21(4), 25–34. https://doi.org/10.1145/37402.37406
Richardson, J. R., & Gwaltney, W. A. (2005). Ship it!: A practical guide to successful software projects. Pragmatic Bookshelf.
Rock, D. (2009). QUIET LEADERSHIP, Six Steps to Transforming Performance at Work. HaperCollins e-books.
Rock, D. (2008). SCARF: a brain-based model for collaborating with and influencing others. NeuroLeadership, 1.
Romme, A. G. L., & Witteloostuijn, A. V. (1999). Circular organizing and triple loop learning. Journal of Organizational Change Management, 12(5), 439–454. https://doi.org/10.1108/09534819910289110
Satir, V. (1986). Of Rocks and Flowers. Golden Triad Films, Inc,
Schein, E. H. (2013). Humble Inquiry: The Gentle Art of Asking Instead of Telling. Berret-Koehler Publishers, Inc.
Senge, P. M. (1990). The Fifth Discipline, The Art & Practice of The Learning Organization. Doubleday.
Shank, P. (2017). Practice and Feedback for Deeper Learning. Learning Peaks.
Shute, V. J. (2008). Focus on formative feedback. Review of Educational Research, 78(1), 153–189.
Subramaniam, & Hunt. (2006). Practices of an Agile Developer. Pragmatic Bookshelf.
Weinberg, G. M. (1986). Secrets of consulting: a guide to giving and getting advice successfully. Dorset House.
Westrum, R. (2014). The Study of Information Flow: A Personal Journey. Safety Science, 67, 58–63.
Scientific method. (2020). In Wikipedia. Wikimedia Foundation. https://en.wikipedia.org/wiki/Scientific_method
MacCready, P. B. (1998). Unleashing Creativity While Still Getting the Job Done. In Keynote from OOPSLA 98. The 13th Annual ACM Sigplan Conference on Object Oriented Programming Systems, Languages, and Applications.